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# Shader Printf in HLSL and DX12
[https://therealmjp.github.io/posts/hlsl-printf/](https://therealmjp.github.io/posts/hlsl-printf/)
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用unity2022.3 和urp环境,用webgl2导出后ui可见,场景黑屏,显示一些urp的自带的shader error提示。
和一个RenderingCommandBuffer: shader Hidden/Universal/CoreBlit: invalid pass index 1 in DrawProcedural错误
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### Tested versions
Reproducable in 4.2.2 stable (c# variant)
### System information
Windows 10 (fully updated), Godot 4.2.2 stable, Forward+/Mobile
### Issue description
When I try to …
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On game boy some shaders have this red border in portrait mode. Not in landscape.
![IMG_0035](https://github.com/libretro/RetroArch/assets/47665953/4a5369ad-6afc-43bd-8212-53961dfd37dc)
![IMG_0036](…
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Hello! I'm trying to convert model to int8. trtexec converts in successfully, but while converting with C++ API and my own calibrator I get the following error.
`1: [softMaxV2Runner.cpp::execute::22…
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### Is your feature request related to a problem? Please describe.
Making water looking shaders can be a hassle at times and requires a lot of work. Adding a specialized water shader could be reall…
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I used to use the hair shader showcases in the Enemies project with Hair 0.10 without issue.
Once I upgraded to Unity 2022 and Hair 0.16, my old version of the shader complained about "volumeDesc" …
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height shader is no longer working and the DistanceLOD does not seem to be working either.
thanks
![202273613-6cfdc991-382b-4e4b-a901-9fa06c8add94](https://user-images.githubusercontent.com/192693…
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Shaders right now don't detect that the render distance if farther and also lack a lot of features on the lod zone.
I think it's super important to get Voxy working with shaders
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I installed the package in my project following the guide. When I write the export example code it fails to find GameObjectExport. As far as shaders are concerned, however, I cannot insert them into…