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### Describe the bug
Hi,
It was a nightmare to get precisely what was the issue, but here is it.
When you have a Component with `[Sync]` properties who has been dynamically added after a `Gam…
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### Describe the bug
After 2 frames of holding down the button it returns false.
```csharp
protected override void OnUpdate()
{
Log.Info( "IsCrouching -> " + Input.Down( "Duck" ) );
}
`…
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**General**
Unity version: 2021.3.8f1
Fish-Networking version: 3.10.7r
Discord link: https://discord.com/channels/424284635074134018/1189768212557086730/1189768212557086730
**Description**
_gra…
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### What happened?
They no longer can jump or be affected by the circumstant envroinment
### Current Commit Hash
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### Injector
- [ ] SharpMonoInjectorCore
- [ ] Others
### If you selected "…
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### Describe the bug
I've created 3 fresh projects and after transferring all of my assets over, if I close the project and reopen it, I get hit with this error which prevents further development, Sc…
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Right now the situation looks like this:
1. Server sends an RPC with a request to start the game and based on network conditions some players will get it faster then others which mean they will start…
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Version: 1.87
Hey Suri, sorry to report a bug! Found something when swimming:
When swimming, if "AutoSwim to suface" is enabled, the player is constantly changing between states when on the surfac…
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### Describe the project you are working on
Character controller for Godot
### Describe the problem or limitation you are having in your project
For any type of movement that requires a kinem…
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Hello :)
I bought the MFPC and have a problem. I can't use the left and right movement while running. Any idea how to fix/change it?
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Hello. This repository was very useful for me. Thank you very much. I saw only two problems while running the game, which I would appreciate if you could help to fix. The first problem is that in the …