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to foster community involvement - some richer sample code beyond MNIST should be tackled.
Generative Adversarial Networks is a hot topic amongst ML - and some sample code using swift should help enco…
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From 311 self-play games I generated so far, I counted 157 draws, 139 white wins, and 15 black wins. This strikes me as odd, considering that the first move advantage should be worth very little for a…
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Hi,
I would like to cite the work of this pedestrian simulator, may I know is the following paper the paper I should cite:
Vasquez, Dizan, Billy Okal, and Kai O. Arras. "Inverse reinforcement lear…
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Hi Jangirrishabh,
I read your blog on "Apprenticeship learning using Inverse Reinforcement Learning", is a very interesting piece of work, which make me interested to try out IRL. I tried to run "pyt…
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I think I've found that the current master, which by default uses fast_generation, generates static. If fast_generation is disabled, then it seems to generate correctly.
This conclusion is based on …
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Requires a "sum tree" binary heap for efficient execution.
**Edit 2016-06-02:** Please keep to the [contributing guidelines](https://github.com/Kaixhin/Atari/blob/master/CONTRIBUTING.md#using-the-iss…
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With the script and data seen below the SpikeSourceArray populations input_pol_1 and input_pol_2 are transmitting spikes only for the first 1000 ms. The script below also generates debug files of the …
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Another new problem with the well-known visual attention network. In the latest version of the toolchain, if you try and run this script, various processors run-time-error. An iobuf in ybug reveals ma…
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![image](https://cloud.githubusercontent.com/assets/619340/3302871/00a45334-f639-11e3-9026-ddea2431ac6c.png)
![pontiac](https://cloud.githubusercontent.com/assets/619340/3302937/9f2cb5f0-f639-11e3-858…
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In GridWorld/REntropy_Exp1.org there is a reference to DU.py that I can not find.