-
```
This is a similar issue to #26, but uses setuptools and the SVN version (also
tried the packaged version), which was the suggested fix in the comments.
I initially tried installing it in command…
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你好,我在验证lidar坐标转像素坐标系的效果,请问像素坐标的是怎么约定的?
![image](https://github.com/w111liang222/lidar-slam-detection/assets/36877360/a80f3c5f-3ffe-4b44-8612-0aed1a54c0e8)
box2d_corner 这个坐标系
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```
Found this in the logs (/var/log/google.log) while running
4462f1dd8d87f957d3681e04f4a2c1a01c4363b3
timers.js:96
if (!process.listeners('uncaughtException').length) throw e;
…
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liquidfun/Box2D/Box2D/CMakeLists.txt needs to have Common/b2GrowableBuffer.h in BOX2D_Common_HDRS. Without this, the header will not be installed on the system, resulting in failing builds when includ…
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Hello people,
Just to introduce the situation, I am a physics teacher and educator and I am also an aspiring artist, so you can imagine the power I felt in my hands when I first discovered Processing…
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```
Running 'python setup.py build' on my system, I receive the error:
~~
swigging Box2D/Box2D.i to Box2D/Box2D_wrap.cpp
swig -python -c++ -IBox2D -small -O -includeall -ignoremissing -w201 -globals
…
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```
Running 'python setup.py build' on my system, I receive the error:
~~
swigging Box2D/Box2D.i to Box2D/Box2D_wrap.cpp
swig -python -c++ -IBox2D -small -O -includeall -ignoremissing -w201 -globals
…
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Using a collision mask, create an edge chain for use in box2D. This will make collision detection far faster for sprites than it already is and use less memory.
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There has been many discussions about LLAPI supporting a variety of games.
To that end, I am wondering if we should provide physics support via Box2D or Bullet.
It would only be LLAPI though, as…
-
```
The feature request is a node.js (and incidentally a commonJS compatible)
version of the library.
Following the node.js and CommonJS specification http://www.commonjs.org/specs/
I added a lot o…