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Currently Horde supports only Collada file format for input, which is a bit old by today's standards. I'm planning to implement GLTF and FBX support to converter and rename it to Asset converter.
tin…
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**What happened?**
fbx are not preview correctly.
When fbx file saved from mobu, nothing previewed. Fbx saved from maya, animation is broken.
Do you have an idea?
**List all the operating system…
hat27 updated
10 months ago
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Thanks for providing the interesting code.
Actually, I tried SMPL to FBX and got the following error
The execution environment is as follows
```
Ubuntu 20.04
Python 3.10
PyTorch 1.13.1
```
…
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Try to Export, Reference and Stage Source, but there is no correct result. It is correct to use English.
When can support other languages like FBX and Ma
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大佬有2个问题:
1.fbx纹理文件不能显示
2.有些fbx生成缩略图失败
这个是fbx-sdk自带的fbx文件,不能生成缩略图
https://github.com/EYHN/space-thumbnails/files/9008133/humanoid.zip
控制台显示:
thread 'main' panicked at 'called Option::unwrap…
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Appears it may be an assimp bug. update assimp to latest devhead to see if it fixes it
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Pipeline for Makehuman character (1) Makehuman (2) Mixamo (3) Game Guru Max. I had successfully imported three
Makehuman characters into Game Guru Max last week, but one week later I had no success, …
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Hello, is the possible do retarget automatically for mixamo or other skeletron?
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**Describe the bug**
Multiple .fbx assets are failing when running Asset Processor of the Snap Installer build for built Default and Minimal template projects.
The failed assets are: _Hermanubis_H…
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Hi, seems fbx animation from Mixamo can not render