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Start with support for equirectangular panoramas, something like
```elm
Scene3d.texturedBackground
{ groundPlane : SketchPlane3d Meters coordinates
, equirectangularPanorama : Material.U…
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It would be great if there was an option to write zenith and compass.
Example use cases:
- Change initial orientation when viewing image in Theta viewer.
- Creation of an environment for [HDRI render…
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作者您好,Hdr的图片格式不能查看,能增加此项功能吗?
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Currently I cannot dream animations - the stopwatch will just keep going without any frames coming out.
It works in texture mode, *however* when I open an external picture, it will initially sa…
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```
May we get lookup functions for the different environment map format types
similar to the current Arnold:
AI_HDRI_MIRRORED_BALL: AiMappingMirroredBall?(&dir, &sg->u, &sg->v);
AI_HDRI_ANGULAR_MA…
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The flowers, pizzas, and outdoors fisheye camera ones?
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I am having problem converting 32-bit depth into 8-bit depth. It seems that I can get the image's "silhouette" using the formula
value_8bit = value_32bit \* (qPow (2, 8) - 1) / (qPow(2, 32) - 1)
But …
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The idea is to add a bear as an additional animal.
This would be a good look: http://static.theforeigner.no/images/pages/2011/07/20/Brownbear-large.jpg
[> Link to originally reported Trac ticket
otinn updated
8 months ago
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## Describe the issue briefly
All of the Atom components reference pages (except for Light component) contain only a description. We need to update those pages to include a **Properties** section t…
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### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XTX (Advanced Micro…