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There should be a nice and smooth animation to the transition from map to the minigame chosen..
These could be the step.
- [ ] animation in map with the chosen minigame
- [ ] fade to white (htt…
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A portrait of an enemy appears, perhaps an alien bug with claws
When the enemy attacks - the trajectory of a melee attack is planned on the screen with
- a contour?
- a starting point and a direc…
sEver updated
4 years ago
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Quase todo jogo de Megaman recente, desenvolvido pela Inticreates, conta com minigames adicionais dentro dos jogos. Isso ocorre com alguns dos Megaman Zero de GBA, e não é muito diferente dos Megaman …
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stand guard in an area. do some tasks if you spot threats. maybe basic if at 50% balance but gets a lot harder
This is done better in minigame No.3 #19 by @OneEyedBanshee
What should No.2 be? …
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For programming:
- [ ] Make the prototype
For design:
- [ ] Make the design doc
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### Prerequisites
- [x] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/MonoGam…
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Btw. there is bug in buttons positioning ...
miseb updated
9 years ago
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While minigames there is a same FPS as in normal game but lowered by "c" (c=15 on my device). Is it problem of stage drawing and alpha channel of minigame backgrounds and so on?
miseb updated
9 years ago
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The code is here: https://gist.github.com/jwulf/881990f6b3a99e13fe0b8a099b6eb6ac
![2017-09-03_18 56 46](https://user-images.githubusercontent.com/406975/30001735-070abf44-90da-11e7-981b-edb8bba05e6…
jwulf updated
7 years ago