-
Exposures 106015-8 of tile 3072 (RA 293.37 DEC 66.43) on 20211025 have sudden jumps in the sky level that appear to correlate with downward spikes in FFRAC:
This issue is to document what happene…
-
This is absolutely amazing! 100% will be using it in all my future modpacks. I was going to create a mod exactly like this with the planned random events and everything so this is seriously amazing to…
-
**Describe the solution you'd like**
A set of extensions to the Geometer's planetarium scene.
**Additional context**
- [ ] Refine the scale operator to allow the user to continuously transform …
-
It would be nice if the summary field could be split into two summary fields with one being for daytime conditions and the other one for nighttime conditions. One of my main complaints about the summa…
-
The OrbitalNavigator does not work very well with the SkyBrowser. After selecting a few images, the camera becomes very difficult to manage and I have to refocus on Earth
We need a navigation mode …
-
You can set fog color in TheLevelInfo object as well in the ScatterSky object, the fog in the LevelInfoWorks fine until you have a ScatterSky, then the ScatterSky fog color will override the LevelInfo…
ghost updated
7 years ago
-
```
Basically what it says
```
Original issue reported on code.google.com by `eldarst...@gmail.com` on 10 Mar 2010 at 8:19
-
Currently, the sky after sunset becomes completely dark. However, atmosphere is never completely dark
and during night, when rayleigh scattering stops dominating, some phenomena appear like airglow o…
mdkdy updated
7 years ago
-
Basically: if any skin material has any red light cast on it by a RectangleLight, DiskLight, or LED (including as part of another RGB value such as pure white), increasing saturation in the ray contro…
-
so i was thinking about adding sun, sky and stuff like that and i found this "https://sketchfab.com/3d-models/extracted-minecraft-java-editions-stars-c8868b7ffc4a473eb5cd9203a59e3650" and we can creat…