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Stel hieronder een of meer games voor die we zouden kunnen maken.
Richel heeft veto op het soort game: het moet niet te moeilijk zijn!
Wel|Niet
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2D|3D
Weinig beweging|Veel beweging
Ge…
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There are much better ways to achieve a Camera follow that don't involve awkward screw-ups with Unity Physics or rotation and stuff. What if we use root motion for animations? Or any type of non-sprit…
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请问vue2项目无法使用f2吗?如果能使用的话兼容哪个版本的f2?
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When using keyboard control (8 directions, 45 degrees apart) with these varied corridor angles that are not 45 degree angles, the movement down the corridors requires more complex movement for the use…
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### Godot version
4.0 dev
### System information
AMD on Fedora
### Issue description
Hello,
I used a networking tutorial to try to implement networking for my game. And the synchronizer works ju…
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### Project Type
2D
### Feature Description
Add a margin setting (at least for one "primary" element) for nodes in the follow_targets group when using the group follow mode.
The margin would ensur…
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### Describe the project you are working on
3rd person platformer thingy / realtime vfx for portfolio
### Describe the problem or limitation you are having in your project
Currently it is possi…
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### Describe the project you are working on
A 2D top-down shooter game.
### Describe the problem or limitation you are having in your project
All scripts and documentation pages have the same…