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This is nothing urgent nor necessary per se, but it makes the look suddenly much more professional without adding much complexity IMHO.
https://gamedevelopment.tutsplus.com/tutorials/how-to-use-til…
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What steps will reproduce the problem?
1.start quake2android
2.crash,exit without a warning.
3.
********** Crash dump: **********
Build fingerprint:
'lge/lge_star/p993/p993:2.2.2/FRG83G/lgp993-V…
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For dungeons. Making this, so I can remember.
https://harablog.wordpress.com/2011/09/07/jump-point-search/
https://gamedevelopment.tutsplus.com/tutorials/how-to-speed-up-a-pathfinding-with-the-…
tiffz updated
7 years ago
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Thanks bump of each other when running into each other.
Get slowed down or accelerated by the collision.
https://gamedevelopment.tutsplus.com/tutorials/how-to-create-a-custom-2d-physics-engine-the…
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כדאי להוסיף תמונה לרקע במקום צבע אפור.
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After looking at the first video on http://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-xna-particle-effects--gamedev-10111 - particle gravity emitters with definable positions…
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- [ ] Movement
- [ ] Animation
- [ ] Player's interaction (Consume the boss, grows in height)
- [ ] Boss AI (runs from you)
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We know that we want Robot to automate movement when activating the wrench tool in range of a button. We also know that we want automated movement for NPC robots.