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**Your Godot version:**
Godot 4.0 beta 2
**Issue description:**
Hey, I'm opened docs about Geometry2D.merge_polygons, but don't understand, how to find difference between polygons in returned value…
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### Tested versions
- v4.2.1.stable.mono.official [b09f793f5]
### System information
Godot v4.2.1.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPE…
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Discord discussion: https://discord.com/channels/499297341472505858/748589196532514826/815509855749668866
```python
smoothed = 0.5 * (orig[1:] + orig[:-1])
final_path = resample(orig) + k * resam…
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### Describe the project you are working on
n/a
### Describe the problem or limitation you are having in your project
n/a
### Describe the feature / enhancement and how it helps to overcome the pr…
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### Godot version
4.1.1-stable [bd6af8e0ea69167dd]
### System information
Godot v4.1.1.stable.mono (bd6af8e0e) - Ubuntu 22.04.3 LTS 22.04 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 40…
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### Tested versions
v4.3.dev1.official [9d1cbab1c]
### System information
Godot v4.3.dev1 - Windows 10.0.19045 - GLES3 (Compatibility) - Quadro K1000M () - Intel(R) Core(TM) i7-3740QM CPU @ 2.70GHz…
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Some places (circle_near_ball being on example) use a weird way to normalize angles when it should use Geometry2D's
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### Describe the project you are working on
Any 3D RTS game developers will say yes to this change!
### Describe the problem or limitation you are having in your project
It's complex and erro…
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Add a polygon type, and equivalent analysis functions
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The important question to ask over one of javidx9's [older videos](https://youtu.be/9_aJGUTePYo?si=7ytF_iBdWbC6PsFM) is should catmul roms and bezier curves become a part of geometry2d lib?
The work …