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Does dhewm include the editor? I've recently been playing around with it on Windows (steam Doom 3 install) and was hoping to do the same from my Linux machine. I tried opening the editor but the comma…
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When looking at the models, I noticed that those 2 old formats are still used.
Maybe it could be used to uniformize the formats used.
Of course, this is not important at all from a functional poin…
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It would be great to be able to launch each game individually, so that each game could appear as a separate android app. This would be useful for integration with android game launchers such as launch…
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Having binary blobs in our code repository will create a problem in near future as git always pulls all the diffs on the repo when cloning. This way the binaries will create quite significant size inc…
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Would it be possible to add in assimp (http://assimp.sourceforge.net/main_features_formats.html)?
It supports many model formats and could make it easier for artists to export to OTE.
Could the sourc…
ghost updated
8 years ago
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With the spike in popularity of the Steam Deck and other "immutable" Linux distributions that either cannot install packages at a system level or make this difficult and non-permanent (eg. Fedora Silv…
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I've worked with UE and idTech (Quake 1 - Doom 3) engines for quite some time and I think it's more useful to import BSP into UE and not map files. BSP file already has geo not visible to player culle…
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Hello
It appears the uncompressed DDS files don't parse correctly with the current DDS parser included with Cinder.
The following test app loads DXT1, 3, 5 compressed DDS files but not uncompressed.…
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I propose to create a document with ideas we want to implement, with ideas we have, and with ideas we agreed to implement
we could also add how we think we could implement the ideas
what do you thin…
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Is there a chance Q2RTX will support game DLL and assets of the Quake 2 remaster (was announced/released today at QuakeCon) ? Pleeeeaaaase :)