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**Describe the bug**
When MHR loads in the start screen, a fatal D3D error pop-up window will appear, click OK and the game will exit
Github dev build 005c29d version(version 1.503 on Nexusmods) wor…
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**Describe the bug**
I installed Monster Hunter Rise using Game Porting Toolkit on Mac, and try to setup REFramework for Monster Hunter Rise but it seems to fail to start.
**Upload logs and any …
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Monster Hunter Rise: Sunbreak contains exactly 3 `trap` instructions, and ghidra currently cannot decompile them, because SwitchLoader does not support A32 instructions. Can this be rectified? In the …
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I had this working in Manjaro, but after I recently switched to Pop!_OS, I can never get the UI to show. I've edited the user.reg file to add the dll override, added
> WINEDLLOVERRIDES="dinput8.d…
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Hi, there. Thanks to your greate work that let me enjoy the game. But there is an unknown issue crash the game frequently with reframework.
Here are the log and mini dump files, hopes they can help y…
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## Game name: Lords Of The Fallen
## Game package name: CIGamesS.A.LordsoftheFallen-PC_9609msxhzdsvj
[wgs.zip](https://github.com/user-attachments/files/15863955/wgs.zip)
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It would be great to be able to import Model files of the REngine and MT Framework engine directly into max and to update the functionality for Monster Hunter Stories 2 and Monster Hunter Rise.
I a…
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This instantly happens when I switch to a different desktop/workspace (to look at a web browser e.g.).
![mhrd_fatald3derror](https://user-images.githubusercontent.com/21175961/142619520-14a9a191-e5…
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Is is possible to use HunterPie on the game pass version of Monster Hunter Rise?
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To explain a bit of context: Simultaneously Controller+Keyboard/Mouse, **Mixed Input (or Hybrid Input for newer Ubisoft games) for short**, is a Input Method that enables users to use the Gamepad and …