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Hey there, truly great plugin. Probably the only actually working one I could ever find and I'm using this with three.js :)
Strange thing is, I see normal maps are in somewhat red-ish color. Is this…
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There is a bug in the GLSL shader generation, which causes `ND_bump_vector3` to do nothing.
## Minimal example
The noise should produce significant bumps, but the normals remain unchanged:
b…
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Just a couple things that stood out while tweaking model alignment in third/first person.
- [ ] Lightning gun has a lower resolution skin than most other weapons
- [ ] Lightning gun doesn't appear…
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Each warning is displayed twice in pipeline log output as the example below (at least on Windows platform, with pipeline version 3.5.1.1679):
> NormalMap.fx(72,31): warning X3206: 'mul': implicit tru…
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**Describe the project you are working on:**
Terrain that is loaded from geodata. ([Geodot-Plugin](https://github.com/boku-ilen/geodot-plugin))
**Describe the problem or limitation you are hav…
kb173 updated
5 months ago
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### Tested versions
godot engine 4.3 dev5
### System information
window 10 - godot engine 4.3 dev5
### Issue description
when importing an FBX file, the normalmap value is 0 and the material val…
ghost updated
4 months ago
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Hello and thanks for providing this great asset!
Unfortunately this doesn't render on WebGL builds (tried with Unity 2022.3.4f1 and URP 14.0.8.)
After doing some searching, it seems to be relate…
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The effect can be seen in action here [here](https://www.youtube.com/watch?v=iY6vkpQDcpU).
$flowmap isn't limited to water only, it can create flow velocity by skewing and scrolling the $normalmap.
…
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```
What steps will reproduce the problem?
1.Download gimp-normalmap-win32-1.2.2.zip
2.Extract normalmap.exe to GIMP plugins directory. Usually this directory is
located at "C:\Program Files\GIMP-2.…
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Currently, passing an image as a texture is supported, however doing a combination of a base color and normal texture is not supported, hence adding this feature could be a nice improvement.