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49.20 (in IDE)
The following units currently register as invalid when rebuilding the cache (meaning: not in the lobby or anything. This is in addition to reports of DS being invalid when having loa…
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First iteration can adapt functionalities of the existing ONI Context GUI of the original package, accessing liboni directly.
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This is a high-level ticket. No implementation details. Make new tickets! (I'm lookin' at *you*, @jechols)
We need the following:
- Generate batches from the NCA admin
- #220
- Tell ONI to l…
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Hi,
Do you have plan to adapt these amazing themes to ONI (https://github.com/onivim/oni) ?
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As reported by @CrossR, running Semshi inside [Oni](https://github.com/onivim/oni/issues) raises an error when opening a Python file:
```
if not self._options.active: # pylint: disable=pro…
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### Título do Tradução
Pokémon - Gold Version (_ike_, [S]oni[c] e Link) (Tradu-Roms)
### Sistema
Game Boy Color
### Plataforma
Portátil
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The behavior of `Running` and `Reset` global acquisition registers is specified here:
https://github.com/open-ephys/ONI/blob/3b2a0e209e23b80bef69962da71a541598ce7bca/source/hw-spec/controller.rst?p…
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**Last Tested On**
2017-07-28
**Known Issues & Notes**
- Goes in game if instruction at 0x001cef7c is patched to NOP.
- You must constantly switch between the normal and the high resolution to a…
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The latest update of ONI causes an error in the mod.
If using the reapy in a savegame, then I cannot load the savegame.
The following error message is thrown:
```
Error in ReapBotStationComplete…
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siema chcialbym ci powiedziec ze sprawa zostala zgloszona do odpowiednich organów scigania, zostali oni poinformowani o zaistnieniu sytuacji falszerstwa aplikacji w ktorej mozesz potwierdzic swoja toz…