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NOTE: IF YOU'RE SUBMITTING A REPORT FOR A GAMING HAVING ISSUES, PLEASE PERFORM A RUN WITH DEBUG MODE ON AND POST THE RELATED LOG FILE HERE!
# Game summary
Star vs. the Game is a mashup of 2D p…
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Title speaks for itself, having climbable surfaces, such as jumping and getting to grip unto the edge of a roof, or platform - or anything really - would be super useful.
Edit: also please take not…
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SAVAGE: The Shard of Gosen
NOTE: IF YOU'RE SUBMITTING A REPORT FOR A GAMING HAVING ISSUES, PLEASE PERFORM A RUN WITH DEBUG MODE ON AND POST THE RELATED LOG FILE HERE!
# Game summary
A 2D act…
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Designing the basic interactions and puzzles for the introductory house section of the game
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# **_DESCRIPTION !!!_**
![rayman-3-hoodlum-havoc-pal-xbox-full](https://user-images.githubusercontent.com/36118972/40874644-e75b11f8-6671-11e8-853c-462120e72b36.jpg)
**Rayman 3: Hoodlum Havoc** …
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Due to the deadline for this project we have to limit our scope. I believe three levels is a good amount for the first release. We could expand the game world further in future updates if we want.
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### Describe the bug
https://www.newgrounds.com/portal/view/498177?emulate=flash
Game doesn't seem to lock up when pressing play anymore on ng, but it still has issues.
1: The animations and soun…
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### Is your feature request related to a problem?
It takes a lot of work just to make a platformer character walk and jump without falling through the floor or glitching through a wall. Also, giving …
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### Description of the issue
Sometimes, left stick is going perfectly left by a small amount, enough to turn the character / make it walk slowly in that direction.
It's like stick drift, but not e…
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There are already armadillo shells that can be carried, so this shouldn't be too hard.
Maybe it should have a bool, though, "carry-able".