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# Game summary
- Game name: Ao no Kanata Four Rhythm
- Game serial: PCSG00700
- Game version: 1.00
# Vita3K summary
- Version: v0.1
- Build number: 1063
- Commit hash: https://github.com/vit…
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Using Unix version of BepInEx 5 on Rhythm Doctor.
Whenever I launch Rhythm Doctor, doorstop seems to be logging to my `.config/mimeapps.list` file and it breaks all my default application handling!…
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For rhythm games need to be able to sync gameplay state with audio state. Since audio is playing on its own thread (which is generally better than it was before in terms of playback quality) it can de…
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File archives are in "dat" format. Can't seem to open it, says it "could not be opened as a resource archive."
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One of the expectations for this project is that we incorporate our course concepts. Here is the provided list:
1. Pointers
2. Arrays
3. Functions and Recursion
4. Searching and Sorting
5. Obje…
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**Describe the bug**
When exporting as a datapack it will start the loop immediately after the last note is played and doesn't have the correct buffer.
**To Reproduce**
Steps to reproduce the beh…
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Resources:
- https://www.reddit.com/r/gamedev/comments/bp1e8g/i_wrote_this_quick_guide_to_making_a_rhythm_game/
- https://www.gamedeveloper.com/audio/coding-to-the-beat---under-the-hood-of-a-rhythm-ga…
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### Environment details
* Operating System+version: **Windows 11, version 22H2 for x64-based Systems (KB4023057)*
* VGMTrans version: **Y1.0.0.1**
* Game ROM/music dump name and sha256: **Rhythm Co…
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Hello everybody! I noticed that, randomly, the sound of N64 games kept crashing!
• When it happens: Randomly.
• Which games: It happened with Paper Mario and Donkey Kong 64, I played Pokemon S…
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### Is your feature request related to a problem? Please describe.
Please consider adding VSync. It would fix the awful screen tearing.
### Describe your suggestion
I have enjoyed my time wit…