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For example, playing a game with just Empires will have Ball (Adventures) as one of the Events.
A game with just Adventures has yielded Tax (Empires) as one of the Events.
It seems Summon (Promo event…
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Would it be possible to make beta/pre-release builds available now? I would like to be able to publish my GMT Space Empires .gbx, but it depends on some new features.
I'm afraid I'm not motivated …
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I'm currently dual-booting Arch Linux and Windows 11 on my system. On Windows 11, I use `winbtrfs` to share my 1TB games drive between the two operating systems. Everything works fine, except for Stea…
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The game name "Empires" is taken by some shitty survival game asset flip. We should brainstorm some ideas for a release name.
We want to come up with names with "Empires" in the title, and also th…
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[https://ageofempires.fandom.com/wiki/Town_Center_(Age_of_Empires_II)](https://ageofempires.fandom.com/wiki/Town_Center_(Age_of_Empires_II))
Hi, the construction time of the town center is 150 seco…
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I just had an idea after reading this post here: http://forums.blind-mind.com/index.php?topic=6746.new#new
Basically, it's sort of like mothballing in Space Empires. If for whatever reason you don't …
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An idea with a beginning and the end, but no middle. Needs middle.
Plot: Around 150 years before game started, your species had launched interstellar generation ship called Nomad One (Perhaps name …
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You get X points to start with to specify top speed, acceleration, turn speed, armor, shield amount, shield reg speed, weapon speed, weapon recharge time/rate, weapon damage.
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The institute would give out exploration quests (like star survey and xenos speciemen zoo) every now and then and stay for the rest of the game. The quest could be spawned by a unique building that is…
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_Idea by originally P_aul, multiple iterations_
Superweapons - either as ancient relic you find as a series of events or special tech that you can only obtain after event chain but develop afterwards.…