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[![image](https://github.com/user-attachments/assets/76882dfe-fa22-4d7d-9658-6c68af3727f5)
](https://www.vecteezy.com/free-photos/flying-island)
[![image](https://github.com/user-attachments/assets/…
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It seems I've encountered a bug after testing. it appears that the bug only occurs when using the Soft Masking mode, which sometimes causes an unknown square to mask some sides of the im…
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**Describe the bug**
I am using Unity 6.0.8, and have FlatKit 4.7.0 installed, yet I am getting the OUTPUT_SH4 Error, and FlatKit shaders will not compile. It says this bug was fixed with FlatKit 4.6…
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Current MRTK cannot render passthrough on the new visionOS XR plugin from Unity [https://discussions.unity.com/t/feature-highlights-for-polyspatial-2-0-pre-release/1488495]
Is there a workaround, or …
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**Describe the bug**
Instead of drawing 2 views in XR mode on headsets in Unity 2022.3.21f1, there's one stretched image over both eyes.
**To Reproduce**
Steps to reproduce the behavior:
1. Use …
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The editor seems freeze and it can't play when I add the oit render feature, and there are small black blocks in the editor windows as shown below.
![af642a0b-c49b-4eca-95a3-c698fb187135](https://…
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**Describe the bug**
When the headset is taken off and sleep starts while in VR mode. When it comes back from sleep the VR mode doesn't resume instead you get a black void.
This happens even with …
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https://kyriota.com/2022/08/02/UnityPixelatedArtStyleInURP/
I’m considering diving into game dev for a rather long period from now on, and was managing to find a possible way to build a traditional…
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# URP 설정
1. Post Processing 비활성화
2. 안티 앨리어싱 MSAA 2x 사용
## Post Processing
Post Processing 이 GPU 성능을 많이 차지한다. 비활성화 하거나 최적화 설정이 필요하다.
- Bloom 설정이 Batch 를 엄청나게 차지한다
- Batch Count
- Ena…
Eu4ng updated
7 months ago
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--- api 10x reference Lighting.hlsl
--- api 12x and higher reference GlobalIllumination.hlsl
from 12x and higher code has moved to a new path in Unity GlobalIllumination.hlsl. reflectVector has si…