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![image](https://user-images.githubusercontent.com/33519787/178533692-d03e1c24-9bd0-44f7-bf92-f513efecd185.png)
configs:
![image](https://user-images.githubusercontent.com/33519787/178534481-a7559…
csdjk updated
2 years ago
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OS: Windows
**ADDON:**
- Version: 0.6.5
**Describe the bug**
I have a problem, when Send model from UVLayout:
Python: Traceback (most recent call last):
File "C:\Users\hocru\AppData\Ro…
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Hi Rombout,
I'm learning Blender 2.8 and I installed your version of uvlayout_bridge and I found an issue if the object isn't include in the default collection.
macOS 11.13.6 & uvlayout_bridge 0.6.…
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hi, thanks for sharing this code. when i read the function transferBFM09() in load_data.py.
the chosen indexes were based on BFM_front_idx.mat. why not use select_vertex_id.mat(35709, 1)??? and what …
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https://gist.github.com/nortikin/1d316cc7d945e521996b this is working scripted node to output coordinates from layout to 3D.
One thing left to make - handle proportions. it can be achived as coeffitie…
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**[Original report](https://bitbucket.org/thomthom/quadface-tools/issue/97) by me.**
The original report had attachments: mtl.rb, obj.rb, temp_Tom_tom.zip
[mtl.zip](https://github.com/thomthom/q…
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hi. Here video http://www.headus.com/au/doc/uvlayout-expert/videos/UVLayout-Packing-2.mov with example of what i mean. In two words - it would be nice to have possibility to group some uv island with …
lpslp updated
6 years ago
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We need Albedo UVs for the new Beta Reactor models for static lightmapping.
We also need some textures for them. We're just running default materials over them, right now, but actual UV mapped text…