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*FIRST PART*
- [x] 1. **Has ogame 9.0 come out and is it inspired by XGP with the races?**
Life forms
Once the lifeform has been resettled on this planet, you have the option to settle one of…
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### Describe the bug
This happened to me when i exploded the bombs on my plane and my pc lagged, and when i pressed S (detail mode) The explosion radius that displays when you press S is white inst…
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The game is very fussy and practically doesn't work for modern operating systems (including Windows XP SP2~SP3), constantly pop-up window errors related vehicle physics, render, events and legacy exte…
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Hi,
I'm not sure is this is a bug or not, but I'm posting this problem here. I'm trying to design a simple ECAL with PbWO4 crystals, using the CLIC calorimeter geometry. If I just use PbWO4 witho…
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I am currently trying to build the master branch of this project to use with Godot 4.
Using a fresh install of MYSYS2 mingw, gcc, etc., and mingw referenced in windows PATH, I run the following c…
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Hi,
it's amazing that mujoco is open-source now. I wanna to ask that if there will be GPU support in the future? It would be pretty nice and exciting.
Thanks in advance.
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貼吧活動:(請查閱 [SARS-CoV-2 Timeline by 2020.02.21](https://github.com/agorahub/_meta/blob/agoran/theagora/sari/Memorandum_2020-02-21_SARS-CoV-2-Timeline_Nathan.pdf?raw=true), by Nathan :cloud: )
- Colla…
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We have created some PSF simulations to test PIFF and PSFEx. I can give more details as needed, but in brief these are using galsim with
- realistic star flux and S/N distributions based on DES, with…
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This would probably be more of a long-term thing, but it would be cool to see perhaps the ability to scale HUD icons as well. The main reason I bring this up is because the [best current method](https…