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Hello, I want to report a old bug. Server administrators came up with a fix for this bug: https://forums.alliedmods.net/showthread.php?p=2133193. If you are playing as a tank, you need to wait for the…
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Quote:
Originally Posted by mrzor
I also implemented vote access control, which solves most of the problems
caused by stupid users misbehaving with the votes.
I noticed that runoff votes don't…
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Probably well-known one. Should it be considered as a bug?
https://forums.alliedmods.net/showthread.php?p=2723746
[L4D1 & L4D2] Remove Weapons/Carryables Collision [v1.0.5 | 11-April-2021]
Alth…
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http://forums.alliedmods.net/showthread.php?t=116038
This will definitely be a ZR addon and not a part of the core plugin.
Hltats will take care of kills and such, but special conditions aren't …
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A common issue that I have with my Zombie:Reloaded server is the fact that
when a bunch of players are together my screen is flooded with:
DLL_MessageEnd: Refusing to send user message UpdateRa…
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When I try to compile and I add all the includes I get errors with the overlays include
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What would you like to see changed?
If we have a game commencing event, time will reset, and I want to prevent that.
Why do you want this change made?
Mainly, deathrun servers. If terro leaves or…
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Having l4d_maxplayers set to any value other than -1 in server.cfg results in
the following error when a client tries to connect:
"#Valve_Reject_Server_Full". So no one can actually connect to t…
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In single player HL2, LC, EP1, and EP2, the gravity gun makes sound effects when pointing at a physics prop that's close and subsequently looking away (arms attracting and retracting), picking up and …