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Is there a future plan to implement Tiled XML/JSON maps parser? Seems like it's a popular editor. Or, maybe, how about built-in level editor?
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### Tested versions
Reproducible in 4.3rc3, 4.3rc2
### System information
Windows 10
### Issue description
I have a project that plays in editor with no errors, exported debug builds play fine to…
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## General topics
### Language and engine
- [x] Lua
- [x] Explore debugging
- [ ] LuaJIT
- [ ] tiny bit of C/C++
- [ ] LOVE
- [ ] LOVE - SpriteBatch
- [ ] LOVE awesome list -- finished Entity
###…
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### Version of OpenTTD
20241008
### Expected result
As is the norm these days, I am creating houses that orient to roads, and storing that orientation in the animation frame to avoid houses "rebuil…
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As a user I would like to have the ability to modify tilemap layers in phaser editor 2d.
I'd like to have the ability to edit tilemap layers, as well as tilesets in phaser editor and have phaser ed…
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**Updated issue description based on discussion below**
### Steps to reproduce
1. Add a new post
2. In that post, add a new classic block.
3. In that classic block, add a gallery, and pick a t…
ghost updated
7 months ago
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We need at least some test for the `juicy-tile-editor`.
### Common cases
- [x] Select a `juicy-tile-table` on root level.
- [x] Select a tile in `juicy-tile-table`.
- [x] Scope in a tight group.
- [x]…
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Running this template doesn't produce expected results. Second and third tabs don't launch commands in the single pane:
```yaml
windows:
- name: dev
root: ~/Documents/programming/unsplash-…
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**Describe the bug**
When a script programmatically adds a `new ObjectGroup()` to a tile, then adds shapes to that `tile.objectGroup`, it does not appear in the Collision Editor. It can be made to…
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### Godot version
4.0 Beta 10 Mono
### System information
Windows 10, 1080 ti
### Issue description
I don't know if this is a bug, or a missing feature.
When i press a tile on the tilemap the to…