-
When trying to register the anats & func to the template by using registration.TemplateRegistrator (see following), an error in the header appears.
registrator = registration.TemplateRegistrator( t…
-
Hi,
Thanks for the code.
Could you also provide the `train_motion.txt` and `test_motion.txt`?
I understand that it contains the video directories and the corresponding number of frames,
but it's…
-
INFO:
Server Version: Pixelmon Reforged 7.0.9 (Minecraft 1.12.2)
Minecraft: 1.12.2
Forge: 1.12.2-forge.1.12.2-14.23.5.2768
Schematica: Schematica-1.12.2-1.8.0.169-universal
Lunatrius Core: Luna…
-
Hi.
For a project witch need to make fastly collisions for stages, I test yours solution to make voxels.
After getting the resulting point_cloud from yours functions, I add a algo to reduce the nu…
-
# Propose project names here
This issue is for collecting potential names for the fork.
The election timeline will be announced shortly (that's my responsibility at the moment).
You can nominat…
-
Hello!
I just saw your engine and I saw quite some interesting features I would like to test locally. I couldn't find the source code for your demo version on https://webcraft.updog.co/, is there a…
-
It seems that, on specific system environments, `mrview` displays overlay image voxels with value 1 as transparent when the image datatype is either uint32 or int16. This only happens when the image i…
-
I am having the following problem when trying to launch the "softkinetic_camera_ds325.launch ", an suggestion on how to fix it ?
# SUMMARY
PARAMETERS
- /rosdistro: indigo
- /rosversion: 1.11.20
- /so…
-
/local/lib/python3.8/dist-packages/numba/core/object_mode_passes.py:177: NumbaWarning: Function "points_in_convex_polygon_jit" was compiled in object mode without forceobj=True, but has lifted loops.
…
-
### Describe the project you are working on
A voxel based game which imports MagicaVoxel files as scenes.
### Describe the problem or limitation you are having in your project
A MagicaVoxel file is…