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It's possible to change the skydome model in the level editor, but the changes don't save.
Sometimes the texture of sky does not suit planar mapping (flat from top down) as things are stretched and…
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Floating-point HDR textures can only be viewed as either clamped to [0,1] or remapped to the [0,1] range - some form of tone-mapping or explicit range control would be useful. And sRGB and unnormalize…
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```
Allow hires texture packs to use mip mapping
```
Original issue reported on code.google.com by `death2dr...@gmail.com` on 10 Apr 2010 at 9:14
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### Describe the feature you'd like
Would be nice to add file type recognitions for the following files:
| ID | Name | Extensxion |
| --- | --- | --- |
| UnityAsset | UnityAsset | `.asset` |
| Unity…
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# Steps to Reproduce
Usin' LSL to scale an object for math accuracy.
# Actual Behavior
I went to scale a mesh object that had planar mapping for some buttons, and the textures on the buttons did not…
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This may require knowledge of texture mapping and how G3D handles this. Also repeating normal maps is something which is needed here.
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```
Allow hires texture packs to use mip mapping
```
Original issue reported on code.google.com by `death2dr...@gmail.com` on 10 Apr 2010 at 9:14
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Example: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1223248-misas-realistic-texture-pack-updated-1jul13?comment=8920
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```
If an texture is specified, this is used as tile for the ground.
Additional to this, the tile mapping size could be specified and influence the
perceived altitude of the viewer.
This however, r…
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How to export 3D model file with texture mapping, such as FBX model