-
after about 30 minutes saving a Skirmish match leaves an unusable savegame it will jus crash during loading, it seems to happen right before renderering. , Since all savegames after that point crash m…
-
Currently, mesh navigation needs a HDF5 mesh to function.
There is a CLI tool in `lvr2` with which one can convert different mesh formats to a `.h5` mesh. The conversion only works for simple input fo…
-
#### TLDR
- If a goblin is standing at `a: Point`, and valid points are stored in `b: HashSet`, and he wants to move to `c: Point`, what is the best route to return in `d: HashSet`?
#### Notes
Th…
-
I'm not sure if this is a bug or a misfeature, the documentation on the wiki confuses me.
I have the GTD Erebus pof from blue planet.
- Detail0
- Ribs1
- Ribs2
- Turret01
- Turret02…
-
### Godot version
4.0 dev
### System information
Windows 10 x64, MSYS2 + MinGW, clang++, libstdc++
### Issue description
I deeply care about compilation times, and I took the liberty to run `Clan…
-
I will use this issue to track my ideas and plans I want to implement in the vts browser (and its game engine integrations).
The points here are not in any particular order.
Note that this is not a …
-
> > The cargo hook icon might be better suited to cargo harbours should we ever add support for ships (would be cool to have something BFS search algorithm for cargo harbours).
>
> You can't use BF…
-
### Tested versions
4.3-stable
### System information
Yocto `scarthgap` running on Fedora 40
### Issue description
Incorrect embree intrinsics used with RaspberryPi 5 on Yocto build system
```…
-
Add support for scenery / BigVolumeViewer (to potentially replace the current 3d viewer?!).
This can be done via BDV-playground, relevant links:
https://github.com/bigdataviewer/bigdataviewer-playgr…
-
I have a black-white png image, and I can convert image data to np.array data.
So now how to convert np.array to geometry data like this?
```
baker.add_geometry([(-1.0, 0.0, -1.0), (-1.0, 0.0, 1.…