-
Name of the game:Bebder Game
Player platform:Windows
On browser easyrpg games, the assets sometimes take a really long time to load. there should be something like a loading screen on the browse…
-
```
Story Description:
1. Sprite Strip for avatar running, jumping, sliding, etc.
```
Original issue reported on code.google.com by `vendett...@gmail.com` on 26 Jul 2012 at 1:25
-
### Acknowledgement of preliminary instructions
- [X] I have read the preliminary instructions, and I am certain that my problem has not already been addressed.
- [X] I have thoroughly looked through…
-
From: https://github.com/ottools/ObjectBuilder/issues/38
Using same sprite to different objects may help not making the client so heavy sometimes, perhaps is not something so impactful, and im not …
-
This issue outlines the proposed Animation API.
The intent of the Animation API is to facilitate the animation of in-game Sprites.
Implementation details, such as the usage of spritesheets and xml d…
-
### Describe the project you are working on
Pixel-Art oriented 2.5 Game.
### Describe the problem or limitation you are having in your project
Animate Texture Rect controls with spriteshe…
-
My setup is a Virtual Machine (Virtualbox) running Ubuntu 12.04.
I have successfully updated devkit to v3.0.0-rc1 (with devkit-core module to v3.0.0-rc1 also)
My problem now is that I cannot build m…
-
### Tested versions
- Reproducible in: Godot v4.2.1.stable
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.5…
-
Hello,
Today, I tried v5.4.0-rc.1 release of Pixijs which contains the feature for loading Multi Pack assets generated by Texture packer.
I figured out that loading is working fine though I was e…
-
Currently, creating a new tag in the repository triggers the automatic creation of a new GitHub release. However, the release description is currently empty. To improve transparency and provide better…