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Tested on https://github.com/xenia-project/xenia/commit/6209c4a9315f38136825c5eb20b54c70891cb780
# Issues:
Introduction is shown, menus are working correctly but as soon as the game has to render …
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I am working on creating a 3d graphics engine and using the concepts behind
sprite.Sprite and the graphics.py demo to create a 3d set of primitive objects
(using pyglet 1.1.4 btw).
Now to imp…
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Game engine acts differently when merging - it allows double merge of 2 2 2 2 to 0 0 0 8.
Some 3D graphics issues. Backface culling seems to have strange effects.
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**Release Type**: Release
**Version**: 4.0.0.1 beta2 0928
**Platform(s)**: Windows
**Describe the bug**
On some laptops, Stride picks the slow integrated GPU even when there is a fast discrete…
jeske updated
2 years ago
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### Tested versions
Since 4.1 to current 4.2.1
### System information
Godot v4.2.1.stable - openSUSE Tumbleweed 20231208 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (RADV NAVI23) (…
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It would be nice to somehow create a 2D rendering of a 3D model in SVG. This would be nice for diagramming especially, so as not to have to switch between two different rendering systems depending on …
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First, super cool project. I've been following the progress over the years!
I'm currently working on an Avalonia Application running on embedded linux hardware using DRM. I now have a use case wher…
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Just an idea:
I've been throwing managed-doom into godot. took me 30 minutes to get it to work in the godot engine. Then i started to actualy hook in at the points where the map is loaded and gener…
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This is for discussing the possibility of moving this game, space station
13 onto an engine that is not Byond.
I'm not saying something 3-d, but is there another top-down view engine
that coul…