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Collectibles etc, might also work on this when I get home
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If you MJ at Maria in the end of Exchange, the timer will stop immediately once you trigger her. According to the rules, timer stops once you land and the fade out starts.
I might take a look at it…
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Hey there, i've been successfully working on my Ruby Gillman Blender Model ported to GTA:SA, but one problem for GTA:VC, i exported it out with version 3.3.0.2 according to GTA:VC's player.dff model. …
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I have problems with loading more car mods with mod loade. When i have two carmods mods installed. My game runs just fine but if i add 3rd car mod to mod loader it hangs. I checked every line is ok in…
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You've fixed the previous exporting lock problem, but it seems that there's another one. Models created from scratch and exported by DragonFF can be easily opened in ZModeler but DFFs imported by Drag…
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![027969B3-1698-4C5A-B5D4-145C4B3C8065](https://user-images.githubusercontent.com/48120347/102001811-ca7b5a80-3d28-11eb-846e-196509df9ba2.jpeg)
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Your work is amazing how you can invoke Japanese in the game.
Is it possible to have a version for GTA 3/GTAVC?
When I tried to run the hiragana version, the characters were not displayed correctly …
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It just duplicates Assembly code and limits some stuff I could do if I only have VS toolchain in mind. If one wants to build Mod Loader on a Unix system, perhaps try Clang with the recently released V…
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I've tried this for GTA III and VC and I get nothing but crashes to desktop every time I start a game.
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I converted this **pnach** "Widescreen fix by Daniel Santos and Pedro_PAP" from the link below
Source: https://forum.mixmods.com.br/f255-para-ps2/t8681-vc-ps2-modern-widescreen-fix
![5nXAWLz](http…