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Hey! This is amazing, and I'd love to understand better how it works!
That being said - shouldn't the halos be following a circle rather than an ellipse?
Unless the camera is using an anamorphic l…
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```
Looking into the sun generates lens flares that get closer to each other the
closer you look at the sun. Something I think StuntRally could use too.
http://i41.tinypic.com/1r7zvb.jpg
```
Origin…
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In Perfect Dark when using a combination of GLideN64 RDP and ParaLLEl RSP the lights/lens flares dont render. Using GLideN64 RDP with CXD4 RSP produces the same result.
Tested on Mupen64Plus-AE and…
ghost updated
2 years ago
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```
Looking into the sun generates lens flares that get closer to each other the
closer you look at the sun. Something I think StuntRally could use too.
http://i41.tinypic.com/1r7zvb.jpg
```
Origin…
-
```
Looking into the sun generates lens flares that get closer to each other the
closer you look at the sun. Something I think StuntRally could use too.
http://i41.tinypic.com/1r7zvb.jpg
```
Origin…
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Hi all,
I just finished reading [this paper](http://www.nature.com/nphys/journal/vaop/ncurrent/full/nphys3376.html), and we'll discuss it further at KIPAC tea this morning. They argue persuasively fo…
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```
Looking into the sun generates lens flares that get closer to each other the
closer you look at the sun. Something I think StuntRally could use too.
http://i41.tinypic.com/1r7zvb.jpg
```
Origin…
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![lens-flare-bug](https://user-images.githubusercontent.com/23912/56601456-2ed42e00-65c9-11e9-85e1-eee7bc63e90d.jpg)
(The lens flare intensity in the above image is intentionally jacked up, it's no…
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### Describe the project you are working on
Still small test projects just for fun.
### Describe the problem or limitation you are having in your project
It isn't possible to easily make custom sha…
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In translucent views bloom effect is presented only over the rendered pixels. E.g. scene contains only one bright small sphere and the sphere is rendered in upper half of the viewport. No other render…