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Basically the Material You theme isn't properly colored unlike GBoard's Dynamic Color theme (Sorry I don't know how to explain this properly >.< The images might give you an idea on what I mean)
GB…
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### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example: https://codesandbox.io/…
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### Steps To Reproduce
Hello,
Penpot crashes after I change the primary color in Material Design 3 library. The steps can be best seen in the attached video. I download the Material Design 3 libary,…
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Please provide a way to switch between different `DynamicSchemeVariant` values for a color scheme in Material 3 Demo. It is a very important part of defining a color scheme alongside the `brightness` …
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Currently, our color system is a mess: we have many different references for the same color (duplicated), colors that are only used for one component, numerous colors for a same screen... The aim is u…
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**Description**
When trying to play the game, this error appears instead:
![image](https://github.com/user-attachments/assets/628f1cc8-b1bf-40e8-946e-862143609543)
I've checked and confirmed `CHRMO…
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What the title said. Here's my situation.
We have 200+ clients, all with their own vanity themes. The themes are currently defined in some .scss files, like so:
```
$primary-color: #00FF00;
…
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### Which component should be improved?
textures via proxy material
### Describe your suggestion
(LOW PRIOTRITY)
Pump station ALPHA, BETA, GAMMA and gel control terminals should matches play…
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Hi,
I would like to change textures (randomly or via a png file) of the various objects in the scene (eg: before every new episode).
I managed to change the `base_color` but when I change the te…
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Hello developers.
I've found an issue which I would like to have your comments about. Please, let me know if I can help with anything.
## Bug description
When running examples/meshcat-viewer-o…