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# Agenda
- 5 min: Roundtable: How is everyone
- 5 min: Any News
- 10-30 min: My Project Update
- 10-30 min: Demo Time
- ??? min: Deep Dive (optional)
- 5 min: Evaluation
Attendees: @Brianmanden…
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Allow ASR auto-splitters to set up settings widgets, that allow the user to choose different settings for each split they have.
While the user has the settings editor open, allow the auto-splitter …
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### Description:
A new type of collision mask for sprites, similar to "Precise per Frame", but faster. It would calculate rectangles around the rough shape of the sprite for each frame. That way y…
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I've been thinking about these transition problems a bit and the way we pass values around from state to state to preserve state can be improved. At the moment we use the `msg` `Dictionary` with arbit…
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### Describe the project you are working on
A metroidvania game
### Describe the problem or limitation you are having in your project
I've got a Rect2 which represents a room in my game. I wish to …
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This section lays the groundwork for the entire game by establishing its core identity. It defines the genre, target audience, core gameplay loop, and the overall vision for the game's story, mechanic…
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### Describe the project you are working on
I am working on a little project based on heartbeast's metroidvania tutorial ( https://github.com/uheartbeast/metroidvania ).
### Describe the problem…
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## Description
Imported NES games (via scan function) won't appear in "Explore" categories.
### Expected behavior
Explore should include NES games like any other playlists in its categories.
…
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The theme for the 3rd GameShell jam is : Shift.
It can be a shift of time, speed, location, colour, gender, or physical laws.
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### Describe the project you are working on
A 2D sidescrolling metroidvania with some platforming elements. Though this suggestion can be applied to literally any project built using Godot.
### Desc…