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The Modelica.Mechanics.MultiBody.World should be connected with
one Modelica.Mechanics.MultiBody.Joints.Revolute in order to simulate gravity.
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### Description
I'm currently testing out Rapier inside of a react app using the `@dimforge/rapier3d-compat` (v^0.11.2) NPM package. I have a scene setup using impulse joints and when I swap the crea…
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This issue relates to branch "Develop" as in 19th of September 2024.
In the synchronous generator user mask (e.g. in ENTSOE.SteadyState.GEN). initialisation compares both in the General and inthe I…
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Split out of #8838 as requested by @AnHeuermann
While/if support for Windows "long paths" is being added, it might make sense to also allow for the presence of [UNC paths](https://en.wikipedia.org/…
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@perost, today I was working with @arun3688 on his drone modelling project and we stumbled upon this issue: the DCMotor1D model, which is built using components from the Modelica.Mechanics library, re…
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Dear All,
**Describe your problem**
A User of our HPC setup runs into this problem (I reproduced the error):
MultiBody refinement runs up to ~ **it 15** and then fails with an MPI_ERR_TRUNCAT…
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At present, a *lot* of examples use `RigidBodyTree`. We should delete them or move them to `attic` (I prefer deletion!).
We should then merge `//examples/multibody/*` into `//examples` (as it's no …
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I printed out the sum of squares of velocities in the simulation and observed the total energy varies over time.
![image](https://github.com/lukepolson/youtube_channel/assets/1260178/1c72936d-ffe7-42…
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## Problem
`GetJointActuatorIndices(model_instance)` seems to return an empty list even when joint actuators are present in the model instance. As a sanity check, both `GetJointActuatorByName()` a…
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The MbP has some deprecations related to the contact solver:
https://github.com/RobotLocomotion/drake/blob/f8f957f0817bcfc8d789452e1a80e6348d545f5f/multibody/plant/multibody_plant.h#L2235-L2238
…