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A global text renderer should be used by ogl_\* modules. Right now, each module either takes the text renderer from ogl_pipeline_handler (which is bad!), or generates its own text renderer (which is e…
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• I believe all of the preloaded creatures no longer display Size or Alignment, the only thing displayed is Creature Type.
• Some creatures no longer add their Constitution modifier to HP (pic 2 and …
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We often use the growth in the number of species in our collection as a metric to track our growth over time. In our old database, this was "easy" to do because we added taxa individually so we could …
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After cloning the source file locally, I added it to VS2019, but most of the symbols in the NvApiDriverSettings.c source file reported mass error message saying that the identifier could not be found.…
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It would be good to see Libgdx support with direct opengl textures and LibGDX Textures for performance.
We can also use opengl shaders directly to webcam with that.
Some people prefer JOGL.
I had…
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There's a game called X-plane which is/is going to be able to use Zink(ogl -> vulkan) _alongside_ its native Vulkan backend just to work around errors with plugins that only support opengl, so being a…
Sukid updated
1 month ago
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```
What steps will reproduce the problem?
1. on 64 bit platform
2. load 3D image
3. click to show
What is the expected output? What do you see instead?
Expect: Pop up ImageJ 3D viewer
Instead: Unsat…
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### Describe the request
Add the ability to render in, for example, 1080p and upscale to 4k.
This will be useful for those wishing to use more eye-candy settings on less-powerful GPUs. In my cas…
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Current official Steam build as of 4.1.2023. W10x64. GTX GPU.
Super Shotgun, Railgun, also has no texture, and those barricade tapes (yellow/black strips) seem way out of place.
**All** enemies …
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adding an issue here to support discussion of the xml header wishlist
1. creative commons license/assertion/statement on reuse
2. dealing with historical editors/contributors/responsible parties
…