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There are a LOT of parts here, this will be a few late nights... Ill add resources to this issue.
**Drivetrain Changes**
- [x] Configure and test swerve drive odometry is working (this also requi…
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For a THIRD time, attempt to get trajectories working on the west coast drive drive train, with the hope that we can use Path Weaver to build our autonomous profiles. Currently when attempting traject…
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Quite a few things in this project but the point of it is to gain more familiarity on the physics and motion of a single pivot joint.
1. Ensure our current arm code works as excepted
2. Create…
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**Is your feature request related to a problem? Please describe.**
The Python API currently supports opening existing SimVascular projects for displaying and manipulating data. However, it is not yet…
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Real-world FRC fields are often assembled with errors and asymmetries (sometimes far in excess of the assembly tolerance listed in the game manual).
To account for this, teams frequently need to tw…
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Implement AI for the movement of the enemy.
Basic constraints:
- Enemies can only move in `P` cells (see #1).
- The choice of the path does not necessarily have to coincide with the shortest on…
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As mentioned off hand here,
https://github.com/Fields2Cover/Fields2Cover/issues/41#issuecomment-1329114499
currently F2c allows turns to spill over the input borders.
In certain cases, this i…
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If a robot is initially placed on a wall, weird things happen.
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https://github.com/whoenig/libMultiRobotPlanning/blob/b01a527103d5a7c0eda529cf0e1ae9568b9b9391/include/libMultiRobotPlanning/a_star.hpp#L85
I think it could have infinite loop if no way from star…
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### Application Version
5.1.0
### Platform
Linux
### Printer
Creality Ender 3 V2
### Reproduction steps
1. Import model with lot of "cells",
2. Ensure that `Retraction Minimum Travel` and `Max…