-
```
Steps to reproduce:
1. Create or open Flex project
2. Right click and choose "Toggle Breakpoint" on any line of code in Flash
perspective to set a breakpoint
3. Click on toggled breakpoint and g…
-
**mapbox-gl-js version**:3.7.0
**browser**:Chrome
### Steps to Trigger Behavior
1.Add a symbol layer
2.setting paint property: "symbol-z-offset": ["get", "height"],(with height property …
-
```
Steps to reproduce:
1. Create or open Flex project
2. Right click and choose "Toggle Breakpoint" on any line of code in Flash
perspective to set a breakpoint
3. Click on toggled breakpoint and g…
-
Test what happens if two nodes on the same level share the same `uriPathSegment` value and evaluate ways to prevent / resolve this
**Accidentally tested on 31.03.2023:**
Both pages will get the…
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I'm using UnityGLTF 2.13.0 and when I try to compile PBRGraph it ends with errors:
> UnityGLTF/PBRGraph has too many Shader variants (2359296). To resolve this, go to Project Settings > Graphics an…
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I create this issue regarding to @witoldsz comment in #36
> Hi,
> I am wondering if that would not be more comfortable to replace the _Criteria_, _Projection_, _Sort_ trio (featuring _edit_/_clear_ …
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Regardless of how big a model is, since MPS 2020.1 (at least), it takes more than a few seconds to switch projections. Compare this with switching through pushing an editor hints, which works instanta…
-
I want to use The composition Editor as a base brick to build a new tool : Planar Projection Texture Generator
This is a workflow showed in blender :
https://drive.google.com/file/d/1nb6Af6ehCAJbPW8…
-
```
Steps to reproduce:
1. Create or open Flex project
2. Right click and choose "Toggle Breakpoint" on any line of code in Flash
perspective to set a breakpoint
3. Click on toggled breakpoint and g…
-
This is a tracker dedicated to issues experienced when rendering **deep scenes**, i.e. involving very large camera far distance, very large and very far away geometry, lights with very long range, and…