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**Project description**
> Mod Manager for Paradox Games.
It is a general manager for many paradox games, written in dotnet core.
included games:
* Crusader Kings III
* Europa Universalis …
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Expected: All mods found in the Stellaris Steam folder should show the Mod Name, Workshop Link, etc.
Current Behavior: Only one mod (More Events Mod) shows correctly, all others show this: https://…
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Hello. Love the concept of the mod. It appears that it has some errors currently, whether ran alone, or with other mods.
[14:40:42][component.cpp:497]: Component "ASS_TYPE_XLARGE" has invalid tech…
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Have you considered bringing over your dll mods to stellaris? More specifically, creating some kind of memory patch, for handling modded setups, due to the potential for simply running out of memory o…
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More of a discussion than an issue.
After the races FTL seems like the next thematic mechanic to tackle. Sadly none of the 4 in Stellaris match up with how hyperspace works in B5.
IIRC in B5 the jum…
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In particular, Steam downloads mod with following file list for me:
```
common/component_sets/00_stellaris_strikecraft_overhaul.txt
common/component_templates/00_stellaris_SC_overhaul.txt
common/s…
mk-fg updated
6 years ago
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Your launcher works perfectly fine with Stellaris.
Dunno whether you know of it, but there's this very handy tool:
https://github.com/ThibautSF/ParadoxosModManagerRework
I was thinking if you cou…
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Howdy
For some reason, clicking the 'Save to Stellaris' button seems to delete all my mods without warning or notice. I've replicated this at least once after managing to get mods to re-download an…
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**Describe your suggestion in full detail below:**
Alright so my suggestion is basically to create a system similiar to the twilight hammer cult society that allows you to turn prisoners into mecha…
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I keep getting this error when I try to run CWTools on VSC.
```
Could not execute because the specified command or file was not found.
Possible reasons for this include:
* You misspelled a…