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In Quake II's gameconfig.cfg, the `"attribs"` field is used in the brushface tags definitions to make SURF_TRANS33 and SURF_TRANS66 appear as translucent when set, like so:
```diff
{
…
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This project is so neat!
I'm pretty new to TrenchBroom and the bsp workflow in general, and hit a bit of a stumbling block with mapping textures to materials in godot: it wasn't obvious to me initi…
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Add a function that runs the convex operation on selected objects and spits out brush definitions in text form that can be pasted into Trenchbroom etc. to make modelling certain things a little easier…
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![trenchbroom uv editor](https://raw.githubusercontent.com/kduske/TrenchBroom/master/app/resources/documentation/manual/images/UVEditor.png)
Using [UI Elements](https://docs.unity3d.com/Manual/UIEl…
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Hello. I've recently started working on game using Trenchbroom for map creation, and I figured I'd open an issue to ask about the feasibility of some sort of support for input/output properties in FGD…
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Make a simple test map using Blender and export to .map using https://github.com/c-d-a/io_export_qmap
Qodot can't load it
but same file loads in trenchbroom, and after saved by trenchbroom the map f…
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### Detailed description of your suggestion
One of my favorite ways to do level design is by using a tool like TrenchBroom and using basic cubes and then combining them to make more complex shapes by…
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### System Information
TrenchBroom right from the repo on Windows 11
### Expected Behavior
should build
### Steps to Reproduce
Clone the repo, make a `build` folder inside, go to it, ru…
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main 2 I think is the most important to point out
- [CVE-2023-47994]
- [CVE-2023-47992]
both of these can run arbitrary code one of them being from the BMP plugin
so I am assuming a person coul…
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### System Information
Version 2023.1 on Windows 10
### Expected Behavior
trenchbroom provides a more verbose error that the selected fileFormat is invalid. ideally, it does this when you cre…