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Hello
I want to pay my respects for this and if you can help me .
When i run the project it show me the msg
The following modules are missing or built with a different engine version:
S…
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(base) steven@steven-1:~/car3/ue4-deepdrive-deps$ python3 -m venv deepdrive-docker
(base) steven@steven-1:~/car3/ue4-deepdrive-deps$ source deepdrive-docker/bin/activate
(deepdrive-docker) (base) st…
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I know this project has been abandoned since 2017, but i think it would be cool if you maintained at least for major updates, (even though not that much people may use it, it would be nice for nim to …
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After pulling the latest version from master, the plugin doesn't work in UE 4.24.
Opening the project and compiling the modules works OK (after I made the [changes to include paths](https://github.…
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I forked your ClangAutoModules project and would be happy to assist in implementing for UE4
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I am creating a new C++ class with an MMTPawn as the parent class. The compile fails in MMT.h on #include "ModuleManager.h" (not found).
Changing this line to #include "Modules/ModuleManager.h" ap…
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### Current Behaviour
The current path generator for creatures does not handle very well small objects such as gates, fences, boxes, etc.
If an creatures is following you , it always goes through t…
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Hallo, first of all, Thanks for sharing.. i have an issue when installing the plugin, i use regular version of UE4 2.6, 2.7 and UE5, when i load a project with the plugins active showing a message tha…
Sygaf updated
2 years ago
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I'm using UE5.0.3.
When opening the project this popup appears.
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The following modules are missing or built with a different engine version:
Live2D
Live2DEditor
Live2DModelEditor
Live2DMo…