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... i.e. normal widescreen display mode with black bars on the left and right of the screen.
https://en.wikipedia.org/wiki/Widescreen_display_modes#Normal_mode
This will allow the emulator to be…
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Hello, when a "dialog" line is too long it doesn't seem to scale correctly and sits on top of the radar, on this screenshot i'm also using widescreen fix
https://i.imgur.com/TtqSR8U.jpeg
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I tried installing the TwPatch for widescreen play but I'm having trouble getting it to work. Any suggestions?
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Hey guys!
My problem revolves around WidescreenFix doing a couple fixes and not all of them. Probably I haven't got them working because i'm not seeing anything that's so simple that it's making me…
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## Bug Report
### What's the issue you encountered?
Unlike SDL1.2 OGC, SDL2 is missing the 848*480 window mode, making the screen look off when the SDL Windows is set to that resolution, prevent…
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https://github.com/user-attachments/assets/fe21d65c-e7a0-4c5a-94e5-3ee83720d49c
Guard on left was flickering when first entering room and changed to the right guard when on stair case. when in st…
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Mentioned this on Discord, but just gonna put this here for completeness.
Given the lightly enhanced nature of vanilla conquer, I think it would be nice to have some form of widescreen support, at …
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### Describe the Bug
There's a bug in the first cutscene: the camp commandant gets stuck in place after finishing his speech and cannot walk away like he does in the other versions of the game for Xb…
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https://github.com/user-attachments/assets/776429af-e8b3-4df9-b66a-380c2a365cc6
![Bug visual - Widescreen - Alexandria Station](https://github.com/user-attachments/assets/c460efec-40a1-44e7-b0d4-10…
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**Describe the bug**
There's a flat color box of texture on the lefthand side at this angle. Caught this while looking through the older footage to map out the chests of disc 2, so it might be patche…