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Dont understand xonfiguratiion; on start server, i have thid crash
PocketMine-MP Crash Dump Fri Apr 8 21:36:53 UTC 2022
PocketMine-MP version: 4.2.6 [Protocol 486]
Git commit: 26aee7ff73a982dd4…
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https://sentry.io/organizations/cfg/issues/916167930/?project=192119&referrer=github_plugin
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NullReferenceException: Object reference not set to an instance of an object.
File "C:\Users\matth\De…
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https://github.com/doughtmw/display-calibration-hololens/blob/35d1437f8f3b62dc33379a2aaa14e788dd309e0c/unity-sandbox/HoloLens2-Display-Calibration/Assets/Scripts/NetworkBehaviour.cs#L308
using Micro…
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Probably caused by the nexus fields being static instead of one instance per world.
Possible solution: Extract the nexus logic out of the NexusBlock class into a NexusManager that will be created and …
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**Describe the bug**
World loading in WLD incorrectly
**Steps to reproduce**
Pausing chunk loading
Going to NPC
Enabling chunk loading
Selecting SKYWARS
Me teleported to SKYWARS map
Map lo…
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**Describe the bug**
I've only really tried this on one server, which has more worlds (Bungeecord, but I haven't seen anything that says it doesn't work with Bungee). When I join I instantly get an e…
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FYI: when using **unity2020.x** in the SensorTest.cs script **change lines #132**= IntPtr WorldOriginPtr = UnityEngine.XR.WSA.WorldManager.GetNativeISpatialCoordinateSystemPtr(); **and #133** var unit…
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Looked at this, and what I'm seeing is that in `CreateEntity` we're getting a crash, either while invoking the entity function, or checking to see if the entity function contains the object type, or w…
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I wanted to user multiverse on the server, but multiverse doesn't have the permissions to import worlds. But thats what I want it to have. Because I don't want to create new worlds. I want to import m…
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While the flag-based command system is neat, it ends up being more confusing than anything. With autocomplete it's much easier to have a better idea of what a command's parameters are and to submit th…