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the "Escape" key is working only in some situations, and not always predictable.
some inconsistencies:
- settings -> esc works
- settings -> chats and media -> esc does not work (there is a ded…
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This is probably really hard to "fix".
```lua
---@type table|nil
local blueprint = { x = 1 }
local hasBlueprint = true
if blueprint == nil then
hasBlueprint = false
end
if hasBlueprint th…
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### Is your enhancement related to a problem? Please describe.
While working on #831 , which may include a huge performance benefit on the frontend, I thought it would be nice to have https://github.…
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Namespaces and routes do not have description (or support extra metadata). For now, create `/src/data/routes.yaml` and `/src/data/namespaces.yaml` to inject descriptions, or anything that cannot be su…
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Just as the title says - having a GUI that interacts with the implemented shapes, blueprints, and geometry objects would improve the usability of the ARMI framework for myself and new users.
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1. benchmark dari existing databse
2. skenario_internal: test, sample, patient
compare skenario_internal vs benchmark
3. decide schema_blueprints
3. lego all_merged_wgs to schema blueprints yg sudah d…
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缺少的商店物品列表:
- [x] fabric布
- [x] antivenom解毒剂
- [x] sweet_potato甜薯(建议删除)
- [x] coconut椰子(建议删除)
- [x] bamboo竹子
- [x] ox_horn水牛角
- [x] cutlass剑鱼刀
- [x] coconade椰子炸弹
- [x] captainhat船长帽(建议删除)
…
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Specifically, the blueprint planner needs to:
- if a zone is expunged, and has no resources attached to it according to the planning input, then remove it from the blueprint
- if a sled is expunge…
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![image](https://github.com/user-attachments/assets/f962a66c-96de-40c3-af2c-54d4e289b2df)
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Creating a stockpile that represents several blueprint jobs needed to create a single ship (e.g., plus/minus 10 capital components for a capital) - being able to switch to a view of the blueprints use…