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When I generate terrain mesh is significantly slows scene saving so would there be possibility to make HTerrain node able to work with NavMesh? By work I mean could there be support for navmesh detect…
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**Describe the project you are working on:**
3d rouge like
**Describe the problem or limitation you are having in your project:**
I have a image which I want to swap out later for dungeon variati…
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### Tested versions
tried in 4.2 and in 4.3
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 32.0.15.5612) - AMD Ryzen …
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**EDIT:** This has moved to these [docs](http://conda-forge.readthedocs.io/en/latest/guidelines.html) in this PR ( https://github.com/conda-forge/conda-forge.github.io/pull/95 ). So I have cut it from…
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### BYOND Version
515.1614
### Round Date
2024/08/11
### Round ID
49607
### Test merges
[#9124: 'Enable serverside 515.1633' by Crossedfall at commit 3e63a01a0a](https://www.github.com/beestati…
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### Describe the project you are working on
3D Gridmap based projects in general, dealing with meshlib files
### Describe the problem or limitation you are having in your project
Working with big l…
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Hi there,
first of all, thanks for this easy-to-use and well documented library!
There however seem to be alignment issues with the Eigen datatypes when compiling the library and software includi…
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### Setup Information
- figanos version: 0.3.1-dev.10
- Python version: 3.9.16
- Operating System: linux
### Description
I am having a few issues with `scattermap`.
1. vmin, vmax not …
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**Godot version:**
72c44bafac6e280b5e1e99b417588624bfb5ecc6
**OS/device including version:**
MacOS 10.15.12
**Issue description:**
When compiling from 72c44bafac6e280b5e1e99b417588624bfb5ecc6…
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### Godot version
v3.3.2
### System information
Pop!_OS 21.04
### Issue description
After you copy/cut a selected area and click elsewhere to paste the selection, the grid map gets unselected and…