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### Describe the Bug
my launcher said it is missing some kind of code
### Reproduction Steps
1.I start it
2.minecraft load page
3.load finish
4.crash before showing up main menu
...
### Expe…
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Changes from previous idtech engine:
-Seamless hierarchical/skeletal models
-colored directional model vertex-lighting
-an improved animation system
-increased model vertex coordinate resolution
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**Describe the bug**
Any held emissive block will cause exposure to go bananas and completely blind the player which makes holding lanterns or such for survival exploration impossible. This happens w…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19042 |
|Architecture | x64 |
|Application Version | 1.5.1 |
|Process | renderer |
#### Message
Failed to…
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Compiling vkd3d-proton-master is the only way to play Far Cry 6 on Linux at the moment but there are some bugs and the game is not fully playable.
The first issue is that the text in the menus does…
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![image](https://user-images.githubusercontent.com/26350889/89330173-cad35d00-d687-11ea-8eba-6dc2bd895b47.png)
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**Is your feature request related to a problem? Please describe.**
Sending 'live' data from a DCC app (`Maya`, `Houdini`, etc.) to `kajia`.
`NSI` is an open, node-based C API for DCC apps to commu…
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**Describe the project you are working on:**
The Godot engine. :)
**Describe the problem or limitation you are having in your project:**
The renderer is currently using arbitrary light units and …
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I have a several transparent shaders that will not compile when using any other light type than 'sun'.
The error is:
/compiled/Shaders/Flame_translucent.frag.glsl:162: 'sampleLight' : no matching ov…