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Godot engine has some hooks that you can listen for when game is loaded. On publish screen, could have the game loaded in a preview (also lets creator test it is working) and only allow them to publi…
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### Describe the project you are working on
I am implementing a game with a model-view-binder architecture where server-side data is independent of the Godot SDK. I have implemented entities where po…
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### Describe the project you are working on
A 2D game with heavy use of 2D skeletons.
### Describe the problem or limitation you are having in your project
Current 2D skeleton modifications are res…
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Hi,
I am using the Godot plugin and I am getting the following error with the Create Armature Setup / Create State Machine functions:
Armature Setup:
_res://addons/godot_game_tools/scripts/ggt…
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If you have a resource like so:
```swift
import SwiftGodot
@Godot
class MyResource: Resource {
@Callable
public func do_thing() {
}
}
```
When calling `do_thing` on the r…
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**A clear and concise description of what the bug is:**
not sure why
**Steps to reproduce the behavior, if necessary:**
N/A
**Upload or paste the contents of the log file, if necessary, which …
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See https://github.com/C7-Game/Prototype/runs/7297094073?check_suite_focus=true, open the Windows Build section (or Linux, or probably Mac), expand the logs, and you'll see:
```
ERROR: Failed to e…
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There's a bunch of weird things I ran into while trying to follow the "Squash the Creeps" tutorial in Godot 4. I'm not a Godot expert and don't know how to fix some of these things, so I don't want to…
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### Godot version
v4.2.1.stable.arch_linux
### VS Code version
1.88
### Godot Tools VS Code extension version
2.0.0
### System information
ArchLinux
### Issue description
Re…
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**Godot version:**
System : win7- 64 bit
Version : Godot 3.2.3
**AdMob Plugin version:**
4.0 or 4.1.1
**Problem 1:**
Unicode error when exporting to Android.
My game doesn't work on andro…