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### Godot version
3.5 stable
### System information
macOS Monterey version 12.5.1 , MacBook Pro(13-inch,M1,2020)
### Issue description
My HTML5 export works on windows but doesn't work …
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I ended up trying my hand at migrating to PackageManager 5.7 and also to add the more modern APIs of 3.4.0 and 3.5.
https://github.com/nvanfleet/godot-swift/tree/3.5.0-support
Things are basica…
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Hi All,
I am quite new to ROS and rtabmap. I have followed the rtabmap tutorial @http://wiki.ros.org/rtabmap_ros/Tutorials/Tango%20ROS%20Streamer and I am able to successfully map and localize on the…
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This tracker is for all physics issues that affect Godot Physics 3D.
Note 1: Issues that are reported on both 2D and 3D are listed here and in #45334.
Note 2: Issues that can be reproduced o…
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Hi @qiayuanl,
Thanks for this rich work.
I try adding some obstacles in `empty_world` but the robot does no see them. Looks like the convex segmented planes are properly displayed (but not the ent…
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### Tested versions
Reproducible in 4.2 onwards. it was working in Godot 3, and it was working up until 4.1.3
### System information
Godot v4.2.stable - Windows 10.0.22621 - Vulkan (Forward+) - int…
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**Describe the project you are working on:**
2D game with lots of different custom nodes.
**Describe the problem or limitation you are having in your project:**
I instance scenes a lot. Well,…
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Hello,
I am trying to use your build godot_titat_editor_013_win64, after settin uvmaps and trying to bake lightmap i have these errors:
```
Lightmap mesh
num_bounces 0
bounce_power 1
Found…
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Dear,
Thank you very much for your work !
i have install and try to use it, it work fine to receive images on request. However, when I try to control the activation of the cameras via the telegra…
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I start the simulator on my host machine by this command
`./CarlaUE4.sh -windowed -ResX=800 -ResY=600 -carla-server`
after the simulator is up, I fire the launch file from the docker container by
…