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### Mod Name
Mahou Tsukai
### This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
- [ ] I have tested this issue and it occurs wi…
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## Description
has a 10 try for loop that tries to pick a random tile within grid aabb which will just randomly fail sometimes
needs to not do this shit and just bfs from a tile within the fix…
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Add a 'home' button to payment confirmed page
![Uploading Screen Shot 2024-07-11 at 10.11.08 am.png…]()
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### Tested versions
v4.3.dev2.official [352434668]
### System information
Godot v4.3.dev2 - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (nvidia; 535…
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**Describe the project you are working on:**
a 3d spaceship builder
**Describe the problem or limitation you are having in your project:**
I am trying to make a spaceship builder but I need to ch…
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Hi, I was wondering can we choose between space-based and object-based when implementing the AABB tree. Thanks!
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# 451 根据字符出现频率排序
## 入选理由
暂无
## 题目地址
[https://leetcode-cn.com/problems/sort-characters-by-frequency/comments/](https://leetcode-cn.com/problems/sort-characters-by-frequency/comments/)
…
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I would like to be able to get an oriented bounding box (just the actual box, not the OBB tree) for a GeometryId given a SceneGraph and a Context. Presumably this would go through the QueryObject, b…
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I don't know what this is at all. After a quick search, I found a few threads mentioning similar errors, but nothing conclusive. This may take some doing...
- https://forum.unity.com/threads/the-dr…
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## Issue Details
I am searching for a spatial search method for 3d bounding boxes instead of points.
_Describe your issue. Please be specific (compilation error, runtime error, unexpected behavior…