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Hej!
I would like to reach out with some newer Ideas.
It would be great if u could lock ArmorStands within the GUI where u cant accidently move them anymore or (most important) no one, not even your…
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### Is your feature request related to a problem?
Yes, Players can grief other players armor stands with flint by editing the equipment of the armor stand and moving it in and out of other players cl…
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### '/viaversion dump' Output
https://dump.viaversion.com/1e457483840c3986a8461a04efc021f4ca4f80ad48cd2b8e87de7e4336856090
### Console Error
_No response_
### Bug Description
Block display entiti…
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Maybe add a Blacklist for Dimensions, so they won't get used by Immersive Portals.
This could prevent Problems with other Mods (like the New Tardis Mod).
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### Describe the bug
When java attached an armorstand to a player, it attaches it to the correct position. On bedrock however the armorstand is way above the player. Plugins using backpack cosmetics …
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Suggestions intensify;
- Scoreboard Framework (example `setScoreBoard(player, title, "line1\nline2\nect\n\npog");`). Also note that these would have to update atleast every second.
- TAB Framework…
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### Server Implementation
Paper
### Server Version
1.20.4
### Describe the bug
The limitation can be circumvented by having the entity on a merged property where the road previously exi…
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once geyser finishes its API for custom models you should support bedrock entities
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When opening a save where there are various armorstands being used, MCEdit sends http requests to the session server to find the armorstands' "usernames". This delays the loading of the saves.
`[ W…
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Makes some app's features quite useless without it, and also some look weird (mainly ai_tracker's villager things and box labels).
Probably blocks replacing `/track` with `ai_tracker`.
Idea: Nam…