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**Your Godot version:**
`4.3`
**Issue description:**
Just trying to learn `GoDot`, I land on this page. I am reading:
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In Godot, a game is a tree of nodes that you group together into scenes
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Games have this feature of saving PGNs with eval and clock values. When you import one in a study, you see the clock - although there is no way to edit it once is there - and the eval is retained in t…
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The idea is to stream earth data into game engines. As a background for deeper analysis or whatever useful.
I mind if anyone has tried to start the process.
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After training skills like run, jump, throw, etc., how can we use those skills in game engines like Unity/Unreal to animate/control character ?
I’m new to this subject. Guid me.
thanks.
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# Multithreading for game engines - Vulkan Guide
Practical guide to vulkan graphics programming
[https://www.vkguide.dev/docs/extra-chapter/multithreading/](https://www.vkguide.dev/docs/extra-chapte…
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I haven't used max in a long time because of a lot of stuff not added in the the game stuff that other game engines have as common stuff. ]Please fix the water it looks horrible when you go under the …
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### Describe the project you are working on
Any 3D project with lightmaps
### Describe the problem or limitation you are having in your project
Godot offers screen-space ambient occlusion, bu…
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As title, I've found that the engines of the Kuun-Lan's starts to flash when the ship it's firing with her point defense turrets. I don't know if this is a bug present in the vanilla game, but I repor…
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I recently worked together with someone who wanted to use the tracked animation in Unreal Engine and he was frustrated that the retargeting did not go as smooth (for multiple reasons, nothing particul…
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## Environment (please complete the following information):
- OS: macOS version 14.6.1
- Winery version: v2.0.3
- Master Wrapper version: 3.0.6
- Engine version: WS12WineCX64Bit23.7.1-3_r…