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### Godot version
4.2
### Plugin version
1.0.5
### System information
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### Issue description
Installing from asset library doesnt put everything in a addons/ folder. Instead it j…
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### Tested versions
4.3.BETA3
### System information
WINDOWS 10
### Issue description
this plugin can use on godot4.3.beta2 with no error.and when I update my godot to 4.3.beta3.error o…
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When i try to enable it gives Thais erro
Unable to load addon script from path: 'res://addons/godot-lua-pluginscript/plugin/plugin.gd'. This might be due to a code error in that script.
Disabling …
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[Screencast from 2024-06-01 11-03-34.webm](https://github.com/NullMember/godot-rtmidi/assets/34220259/623937e6-4861-4437-bd20-9aabbf2e0b51)
When I try to add the MidiIn/MidiOut node, the project au…
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Hello Mohsen,
thank you for making that plugin. I think your project becomes more accessible, if Mac-User can also use it. I have put the universal dylibs in the zip file below for everybody to use…
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### Issue description
In [this release](https://github.com/ramokz/phantom-camera/releases/) after running the `res://addons/phantom_camera/examples/example_scenes/3D/3d_follow_framed_example_scene.…
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I'm looking for feedback on a standalone script I created to generate/update the global script class cache config file that seems to be a point of contention when running tests through a CI/CD pipelin…
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@nonunknown
A .tscn file downloaded from the web could be used as a delivery method for addon content. By packing in all the required data in the scene to show off the addon and adding a button insi…
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I think I can math the terrain node position to player position, meanwhile streaming the terrain heightmap according to the position. But is this method possible and will this method cause visual arti…
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As of right now, this addon cannot be used on macos.
Compiling this using
```sh
scons target=template_debug debug_symbols=true
```
does not spit out the required `libgodot-steam-audio.maco…